Kinect Theremin

Just thought I’d put up a quick video of what we’ve been upto in the last few weeks.  Below is a video of a Microsoft Kinect powered Theremin.  In this example, I’m using OSCeleton to generate the positional data, processing.org to display the blobs and format the data, and Plogue Bidule (which is capturing Open Sound Control messages from Bidule) to play the audio.  The gfx are pretty basic so it works on my very old laptop, but you’ll get the gist of what’s going on!

New Mac Versions of WigWare Available

I’ve uploaded a bug-fix release to the Mac WigWare decoders, panners and reverb.  The bug fix stops crashing in some hosts and/or the outputting of not very nice sound when the plug-ins are first loaded.  Please let me know if anyone has any problems….. the files can be found on the WigWare page, or below: