Kinect Theremin

Just thought I’d put up a quick video of what we’ve been upto in the last few weeks.  Below is a video of a Microsoft Kinect powered Theremin.  In this example, I’m using OSCeleton to generate the positional data, processing.org to display the blobs and format the data, and Plogue Bidule (which is capturing Open Sound Control messages from Bidule) to play the audio.  The gfx are pretty basic so it works on my very old laptop, but you’ll get the gist of what’s going on!

One Reply to “Kinect Theremin”

  1. You know there was a Theremin convention in Scarborough recently. Maybe you should go to the next one. Show the future theremin alongside the old RCA valve classic 😉

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